Studio considerations
The magic of recording studios often mystifies even the most experienced. With all the buttons, switches and buttons other than driving, and large format consoles, is no, surprise, confusion in most non-techies. Many people, especially artists, composers, producers and technicians will eventually form their own studio to write and pre-production, with some deciding to finally take the plunge and record a realComplex that is important to be able to record albums. In this article we will take into account the considerations to shed light on if you have a studio, be it a small home studio or a professional recording studio.
It is the size important? Some might say it, but it is not always the case. The size of the study are very important. A room to be expected during the reverberation of large or full of unwanted echoes. A room can seem too small and cramped and unnatural. It 'important that the spaceSize and surround sound is relevant to the type of music you are recording. You do not want to go in a very narrow little room to absorb large rock drums. Although, large room with the addition of external noise can add reverb to simulate rooms in a later time, be achieved if necessary.
And 'better, the room that the sound you are trying to reach the start of the recording fits. The smaller the room, smaller and tighter the sound, which is not necessarily a bad thingWhat. Small confined spaces can be good for voice, guitar and percussion, if you go for a clean, solid sound. Larger rooms have more air to the sound of go, is really a more open sound bigger. The sound is to move a longer travel time for the sound wave, so that the reflection from the walls it will take longer to bounce back to create a larger, more spacious sound. The decision on the size and sound must be made well in advance before the recording. One of the advantages that awill have more space, is the ability to be scaled by closing the space with modular furniture, or gobos (Vai intermediaries). Gobos are structures, partitions of sound, helping the musicians, instruments and microphones block. The position of the gobos close-talk microphone will help a great little camera with lots of ambient noise. Thus, the reflections come from the walls, which are more distant.
Small rooms can be for the production ofLarge, heavy sounds tight with the absence of the decay of the reverb, which is caused by large spaces. Sometimes a large space may sound like it is washed out, or away. It may sound good engineer any space with a striking, with a little adjustment. A bad sound chamber can be manipulated to sound good, even if it requires a lot of work and time. The decision for the right size space for your needs is critical to the sounds that are re-produced. This will dictate the nature of sound, the microphones. Collect
Clap your hands can give a room a good representation of what is a surround sound. The reflection from the walls will be picked up by a simple hand-clapping. The real test is to try out some instruments or voices, and the location in different sections of the room to reach the optimum quality of sound. While the room sounds bad try another position or move into a corner, until the sound is improved.
Experimenting with different sections of theThe room also contains the sound fresh, although the inclusion of many tools. If acoustic guitars are recorded in the middle of the room when the time comes for the electric guitar you can try to record the record in a corner of the room sound to another room. Clarity is the final mix to create separation and the provision of longer distinguish between different sounds.
If your study, keep in mind that the study is the largest quantities of higher bills. The advantage isthat larger studios can charge more for their studio prices.
Obtain the necessary
When you reach the elite 2% and the millions of dollars, selling, famous writer or an artist (or if you just win the lottery), Beat Happening, then you could possibly through the purchase of heavy equipment and studio set up your Manufacturer think paradise.
The acquisition of the right equipment and manpower is the key to a great studio recordings and successful. Studio Gang is expensive and the knowledge of those whoThe use of the exchange rate is not cheap. Hiring the right people can save time and money in the long run. Study design and specialty breeds that can make or break your study. My friend Joe the carpenter may be able to help build for less, but if the studio is not soundproof, it's just a big waste of time, energy and finances.
The engineering study is also the center of the sound generated. Be integrated with an experienced engineer in the process yourThe sound has its own character. He is the extra set of ears, another dimension to your productions. He is also a key consulting partner in the construction or the choice of renting a studio. Let the experts help you with advice, will create less of a headache in the long run. The engineer with experience, you can complete the equipment used to record the music that are relevant to the world needed to fill. He may also some guidelines on how the study should be established beforeconsult a designer. There is no room for guessing or assumption of these issues.
Checklist: Part 1
With the purchase of studio equipment, you should narrow your search, what is absolutely necessary for your type of music. If you do not want to take the live drums to your studio, it is not necessary for a variety of microphones to buy for them. With patience and shopping around for better prices, a mass amount of money can be saved at the end. If you save $ 50 to $ 100 dollars a piece of materialreally adds to the end, and there are a lot of equipment needed to do a proper study together.
Below is a checklist of basic study to be discussed in detail in later articles. These are the foundations of modern recordings and instruments that are used most often in the best studios in the world.
The study of travel checklist:
Recording / Mixing Console
The engineer or producer working the console that controls all the levels for recording,Playback and mix.
This is the big table that all the buttons, switches, knobs, faders, which has planes and signal routing for each instrument control. This could board, mixer, or are referred to as one. Most of the console in the main studies are SSL (Solid State Logic) and the Snow. The console is the most important piece of equipment in the studio. It controls the entire operation of the signal flow and sound manipulation. The console allows for each instrument on its own channeltab. Each channel can be inserted in its effects to enhance the sound signal. A signal can be routed to external gear for further processing. Everything you can imagine, this can be done. There are no rules to experiment with sound. A signal can reverbs, delays, compressors, guitar amps, speakers in the hallways sent for readmission
Each channel on a decent console are: Fader, preamps, pan, equalization, filtering, a routing matrix, AUXSends and returns, Dynamics, mute and solo.
Other features of the console inserts, exits, control, automation, fader grouping, Büssing, a division ...
Patchbay
The study allows the interconnection of all devices connected via patch cables. The patchbay can be configured for equipment for the specific needs of each study. All outboard devices, game consoles, and recording the inputs and outputs are wired to a patchbay. The same can be patchbayor digital. The most common is the configuration of the cable bantam TT.
Checklist Part 2:
Microphones to choose the audio source first. The microphone is the first source in the recording preserved and improved the conversion of sound waves into electrical energy, transmitted and recorded.
Preamplifiers strengthened the original signal from the microphone or instrument. Are the initial control of recording levels. Preamplifiers can be found on the console or external outboard motorTransmission.
DI boxes for direct box is very low and as fundamental tools are compatible for use with microphone inputs. The box converts line-level tools for creating console and microphone level inputs preamp.
Compressors and helps to further control the dynamics of the preamp or console. Usually comes in a rack or external plug-in software for your DAW. Compressors to maintain peak levels of distortion and contribute to lower levels to get stronger.
FXProcessors adding special effects such as delays space, size, pitch and time signals and recorded tracks. Usually comes in a rack or external plug-in software for your DAW. Multi-FX processor, reverb, delay, flanger, EQ, compression and more in a single device.
FX Pedals pedals Small originally designed for processing guitar FX. These pedals for distortion and special effects that created the space dimension, the pitch and add time to the guitars in particular,but an inexpensive alternative to external devices are used for other instruments.
DAW Digital Audio Workstation is a study all in one computer. Protools, Logic, Nuendo DAW and some digital multitrack recorder, a virtual console, a variety of effects, editing and sequencing (music program) opportunities. The DAC uses software, hardware and computer to operate in combination.
Checklist: Part 3
Control surface controlSurface acts as an external control console or DAW machine. The user interface must be controlled in the control faders, knobs and switches, which is connected through the computer, a DAW. This makes the functioning of this committee, similar to analog operations by being able to get their hands on faders, but putting a mouse click. Some canoeing are all the same functions as a console. The rudders are commonly made by Digidesign.
Digital voice recorders use several formats clock clockproperly. Digital devices sample the sound has to be repeated. Overclocking refers to the period between samples taken for propagation. If the clock is off or sound nervous, adding noise to the analog-digital conversion. A quality clock sounds better. Some common sources in digital products by Prism, Rosendahl, DCS and Aardsync made by some of the names are. Some watches are built to the lock-up generators synchronization with otherMachines.
Sync tone generator for communication between machines, allowing multiple recording devices can be synchronized with each other and work with the same speed. Work with overclocking (Sync) as a combined analog and digital devices. Sync uses the SMPTE, MTC (MIDI Time Code), MIDI Clock, MMC (MIDI Machine Control) for recording on multiple DAWs, and tape machines, both connected.
CD recording and playback of CD recorders. GivesAbility to playback stereo mix and other mixes on this CD-turntable. CD standard playback of consumers with a sampling rate of 16 bits and a sampling frequency of 44.1 kHz. Sony, Tascam, Alesis, Yamaha and all are good CD in the studio.
Tape recording machines, which use analog tape or digital recording and playback of music behind. Some purists prefer to record the sound of analog tape machines. There are a lot of digital recorders used to record music andvideos.
Literally several miles of cable wiring may be needed for a single study. City Cable in sound reproduction are balanced microphone cable XLR and unbalanced instrument cable 1 / 4 inches.
Monitor / speakers in Studio A are called monitors. Powerful amplifiers are required to perform cleaning monitors. Many monitors are self-driven, which means that built-in amplifier. The monitors are usually high-frequency tweeters, woofers and low frequency cabinetsincluding the speakers and components.
Headphones / distribution using a set of headphones, this allows communication between headquarters and the study also provides pre-recorded tracks are, that during the process of overdubbing. The headphones are also called dosage.
Instruments / Keyboards / Drums / Guitars are the tools of the trade. You can have the best equipment in the studio world, but if the instruments sound bad off you are in the wrong place.All that could be considered a tool, if it makes a noise that could be included in a record.
This amplifier is often referred to as an amplifier. Amplifiers increase the magnitude and intensity of sound waves to electrical signals. These are used to power the speakers. Guitar and bass amplifiers can be used for many other applications such as running or used a snare drum voice.
Microphone is a variety of sizes and styles are needed for an adequate study. The stand of the microphone helpsTo have the microphone set up correctly for the best audio quality.
Studio Furniture There are many types of racks and furniture designed to hold and console outboard. The interior of the study is complete the atmosphere of the workplace.
Power
Nothing works without electricity, if the local jamming drum circles on the beach. Study of electrical installation is often overlooked. Studios will develop a "Clean Feed"a switch that is separated from the rest of the general power system, which is for air conditioning, lighting, and basic needs of the rest of the building used. Have you ever heard of it and put this terrible hum from the speakers and amplifier for guitar? This is usually due to poor electrical wiring, causing the background noise. This is the first thing for you to hear when in a study session. A simple solution to the problem would be to use a simple reason for Heberchange, or raise the floor of a DI-box to solve problems. We are in detail later.
Isolated circuits for each room are a must in a recording studio. The right amount of current is also a duty. Not enough current will surely blow air circuit breakers. Consult an electrician who will study the set-up to ensure that the wiring and voltage and is adjusted in accordance with local regulations.
Unregulated power supplies (UPS)should also be present, if there is a power outage. This ensures that valuable equipment is not to explode or cause a fire. If there is a case of power failure the UPS enough time to back up important files and computer safely off the device. Some studies have complete generator systems to perform the study for the rest of the session to maintain.
Improper lighting can also cause ringing noise floor, fluorescent tubes in particular. AvoidWith that in each study. Dimmers can also cause many problems. The average household size dimmer certainly put a damper a clean sound. Make sure that the professional dimmers are installed in order to avoid background noise. Always listen carefully to the signals before they commit to a final record. There are a countless number of accounts, the engineer discovered the electrical noise increases during the mixing process.
If you are serious about your study, I suggest a balance of power orseparate panel with a neutral power. The problems of bad soil problems are a direct reflection of the back or other sources of looking for a reason. Potential tension between neutral and earth will certainly change the way you see things ... for example, is 0.5 volts between neutral and earth of the maximum allowable UL code to operate the electronics perfectly, no questions asked induction. I would suggest you install a gauge of this rate. The recording of thisInformation and a good relationship with the local power company did not hurt.
Air Conditioning / HVAC
This is another very important area, which is often not considered. Studio Gang is very hot. The lack of sufficient cooling can cause malfunction or damage. Blowing up equipment is not fun and is very expensive. Some studies have a separate machine room computers, tape recorders and amplifiers, which is strongly conditioned to obey everythingcool. This also makes the fan noise of these units to distract attention from listening in detail in the control room can. It may be too much moisture or air conditioning systems in condensed-up can also cause damage to the gearbox. The water is generally bad for electronic ballast.
The exhaust system is used to extract heat necessary areas and also provides a vent for the AC units. These are placed in key areas, where an accumulation of heatchange, for example, near the console or in the engine room.
Separate rooms: Control Room
Most studies have isolated several areas for recording, mixing and production. Sound insulation is the main agenda in the creation of some rooms in a study. To achieve this goal, the main objective is to make the rooms are not air tight. If air can not enter or leave a room, there is less chance of sound that comes in or out as well.
Professional studies have double doors that create a solid blockto avoid loss of sound. They also have very thick double walls with air gaps inside to help trap unwanted sounds. The floors in the studio was also listed that are lifted off the ground to prevent further losses and additional vibration.
The first objective would be the control room, which includes the mixing console and outboard. Here are all controlled by the recording and mixing, so that control room. Should be the acoustics in this roomdesigned to hear the exact sound that is recorded or mixed. The sound of the room should be as natural as possible for the accurate representation of the original sound is translated to the speakers in the room.
The first rule for a proper acoustically treated room is that there are no parallel walls. If you clap your hands here in a room with walls parallel to the clay hard to jump back and forth, this is known as a flutter echo. This is neither good forRecording or mixing. The capture of unwanted bass sound is also space for a super important. Twenty-five percent of the rooms should be assigned for bass traps for a suitable mixing chamber.
Separate rooms: Double Live
The next priority of equal importance would be the live room, where music is recorded. And 'where musicians and singers to perform on the microphones. Living spaces should be more flexibility can be adjusted for different shooting situations. Floorsfor example, are great for the reflection of sound, which produces a brighter tone. If you want a warmer tone, it can only be a blanket on the floor. Many salons have a lot of glass to see through the spaces for communication. This is also very thoughtful. Many studies use tends to reduce the amount of reflections from the glass walls or difficult to control. Non-parallel walls are still needed to eliminate any flutter echo.
Some studies even a walk-in voice recording room.This would be a small room designed for voice. They can also be used for guitar amplifiers and other instruments. There are no rules for what can be used, whose main purpose is for the extra insulation during recording. Glass doors or windows are for the visibility of artists and those used in the control room.
Many complex control rooms and production studios, suites. Living rooms and private bathrooms are important to maintain creativityflows. A dining room and kitchen are also a consideration when budgets allow. Many hours spent in the studio while working on projects. It 'important to have all the comforts of home to suit everyone.
Some offices are right for the customer to be able to have Internet access at home and business, without having to handle diverted. All studios have been designed differently. Everything you can imagine can be created. There are no rules, onlyGuidelines.
Acoustics
The sound is a wave, just like the ripples on the water even when a pebble is dropped into it. The bigger the wave, the lower the tone. Tone it down, like the bass, known in many travel long waves, while more than treble known to travel in a narrow, shorter wavelengths. The human ear to hear frequencies from 20Hz to 20K. Just a suggestion is a plan-range, probably the widest range of any instrument, from 39Hz to tone down and3kHz on a high note.
Sound is measured in decibels dB shown. A show about an average of 95-100 dB, while a heavy rock concert or a concert hip-hop could reach levels of 130 dB. This is the threshold of pain forgotten, not your earplugs that are designed to protect your hearing, if they are in extreme volumes to wear. It is interesting to note that whales can actually produce up to 180 dB. It should be remembered that the care of the ears, the most important thingIt can be done to prevent damage and a sustainable career. To load without any whales and provide some protection for the ears when exposed to strong.
Absorption is the act of a sound wave is impregnated with a material particular. This is measured by the coefficient of credit rating. The higher the sound absorption coefficient rating, the sound that is to eliminate trouble spots in your room. Different part of space can have different coefficients of reviews. RememberStudios began as an empty shell. Hard surfaces and walls must be processed to provide a big room sound. For example, 20 tents meter is often used in theater studies. They consist of a dense material with velvet that is excellent for absorbing high frequencies. The thinner materials absorb high frequencies.
The thicker materials absorb lower frequencies. For this reason, bass traps are often very large and contain holes or ports for low-end frequencies case. The largestthe port, the lower the rate of absorption.
There are endless amount of products and designs that are used in industry. The wall panels are often used to absorb sound. These are made of a fiber glass wrapped in a cloth produced. Various sizes and thicknesses are used for frequency problem. Also to eliminate the high-end materials, thin and thicker materials absorb the lower end.
The reflection is the opposite of absorption. Think of sound as a wave hits a mirror andback on their feet. This can be used as an advantage for a lighter tone. If a room is too much absorption of deaths caused by the room, hard surfaces such as wood panels can be placed in strategic places to live sound, add sound in the room.
Some studies have reversible panels hanging, which are reversed between reflecting and absorbing, the sound is around the space can change. Chant for the room may be necessary to absorb more room sound dead. Battery can be a room more lively sound.John Bonham of Led Zeppelin had a surprisingly great live drum sound reflective. This was the destination for the big rock sound of the drum.
Prince is underrated as a drummer. He has a great sound of the drum close his first recording contract, where he played all the instruments and percussion. The drums have to create just the opposite effect with the absorption in a small room made a sound very pop in your face drum heavy.
These are not rules, only guidelines. Use your ears is always the key toAlways the best sound.
Design Studio is a company very professionally done. Each room is completely separate and isolated from each other. The most common method is to actually build a room within a room. The interior walls do not touch the outer walls, which creates an air cavity that traps seem. Each wall can be several meters thick and several layers of thick glass and doors separating the rooms.
The floors of each room are hung to the floor with spacers thatcreate an air space to help reduce unwanted vibration and sound leakage case. All plans have different characteristics in terms of sound waves that bounce from their surfaces. While hardwood floors are a warm tone, cement and bricks will be lighter in tone. This also applies to the walls.
Sound planning is needed to run the wiring between the rooms, so that each room with the other microphone and headphone cables signal communication systems can be linked together. Custom made cable channels or PVCTube is used to send teams of the microphone cable from one body to the control room. From the point of view of lines of headphones would go through walls for communication between all the rooms.
Materials and tools
Drywall is required for the walls. The layers of drywall, added thickness of the walls of the Studio will increase. Piled by using different thicknesses of drywall and moved alternately stitching helps any sound transmission between rooms. Many drywallScrews and a good electric drill will be useful in any case, if you're building a studio.
The fabric is designed for the production of wall and ceiling panels, used to control the absorption in the studio. There are some substances that are designed to absorb different frequency ranges. Everyone has different thickness and texture coefficients of reviews on different frequency bands.
AC Duct board and other FRP products are made of fabric wrapped with spray adhesive to make panels called wall absorbersBoxes and bass traps. Thermal insulation or fiberglass is used between two types of walls and ceilings, with an additional thickness to provide an alternative structure of fiberglass to create the perfect sound for recording.
The sand is also an excellent choice to fill the walls to prevent transmission of sound waves. Wood provides a framework for frames, plates and boxes to hold. Largest bass traps, with major ports could be made of wood or fiberglass. RPG PanelsA series of wooden slats mathematically constructed to absorb and break down, or enjoy the sound dispersion in a room. Wood can also be used to create custom rack to control external devices, to keep the console and patchbay. Studies can be customized for every situation and style.
Doors, walls and windows
The doors and walls are the most important point, where bleeding is influenced sound in the studio. A small air gap to 1/4inch lower threshold of a door opener 30% of the sound.Rooms are air-tight building the first step to seal all the gaps for optimal sound. The transitions between rooms that are connected have more options for sound leakage. All corners, columns and frames for doors and windows with a split silicone gasket material to be sealed. Remember that if the air can exit through a passage, then the sound will certainly go through the good.
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